DLC or downloadable content can be a good thing, it can add new quests to explore, new characters or stages to try out, or a whole new section to a game, all for a price. Is Dlc a bad thing? it can be, although it depends on the context of the DLC. Some games release DLC as soon as the next week after launch, and charge $10 for it. May I ask why? Why do I have to shell out $60 for a game, and then another $10 a week later? Especially when this $10 add-on leads to a better ending, or fixes something in-game, which should have been addressed BEFORE release.
Another way I absolutely hate DLC is when it is used for microtransactions. For an example, I’ll use every Iphone Game ever. Every-time you go to play a “free” game on your phone, you have to use a small (or large) amount of money to purchase points to make in game purchases. You can usually get along without doing so, but it makes it much more difficult, as is the case with console games that have the same approach.
So when is DLC appropriate? It is appropriate when you purchase a completed game, and then at some point down the road have the OPTION to purchase some extra content. Especially since this setup usually leads to a GOTY (Game of the Year) edition, having all the extra content on the Disk, which is fantastic for those who waited for the game.
What’s your opinion on DLC? Let me know in the comments!